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.MAP files are a type of debugging symbol. These are typically plain text files that indicate the relative offsets of functions for a given version of a compiled binary. ==Maps== .MAP files are also uncompiled Quake maps. These files are plain text files. Detailed file format specifications can be found on the internet: (Quake MAP Specs ) Valve's Hammer Editor saved level files in the binary, proprietary .rmf or text-based, human-readable .map format prior to version 4.0. In addition, the ''Halo'' series uses .map files for the levels. ''Duke Nukem 3D'' uses .map files for user-created levels. .map files are also used by the MapInfo Professional Geographic Information System. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「MAP (file format)」の詳細全文を読む スポンサード リンク
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